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Dec 29, 2009, 9:31am




Dark of the Day :: Sigil IC Boards :: The Lady's Ward (1 Viewing)
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[ ]Hal'oight Estate

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[ ]The Square Bar

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[ ]Waypoint House

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[ ]Liberty Hall

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[ ]Traban's Forge

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[ ]The Palace of the Jester

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[ ]The City Barracks
Harmonium Headquarters. Over three hundred feet to a side but only sixty feet high, the Barracks looks like a slab of stone that's taken on a militant bent. Its lone entrance is manned by four heavily armored guards, and for blocks around, the faction's patrols keep the streets orderly and quiet.
22on Apr 29, 2007, 7:33pm
by Stix
in Visual Aid
[ ]The Singing Fountain
Landmark/Public Interest Site.
Atmosphere: A circular stone pool, fully 100 feet across, at the center of which is an enormous water basin on a great stone pedestal. Dozens of metal basins beneath catch the water spilling over from above, giving off dulcet, hypnotic tones like voices, wind instruments, and bowed strings engaged in perfect melody. The upper basin is a common roost for the gray-green pigeons of the ward, and the otherwise pure water of the fountain often sports their discarded feathers.
Keeper: Though not officially its owner, Black Marian, a Godsman and priestess of Bragi, watches over the fountain and uses it to make her livelihood. A vocalist and prophetess, Marian (a pale, flaxen-haired human who earns her epithet from her ebony-black eyes) cleans out the fountain whenever it should be clogged with litter or pigeon feathers. At random hours, she acts not only as a public entertainer, singing along with the music of the basins, but also as a diviner, interpreting a body's future for a small donation.
14on Oct 26, 2009, 1:47pm
by exile
in H131, Day 88, 9 AP (Open)
[ ]The City Courthouse
Fraternity of Order Headquarters. Surrounded by establishments catering to judges, advocates, and anyone awaiting court appearances, the Court is constantly abuzz. Freelance legal scholars acting as attorneys and advocates swarm the promenade at all hours, distributing handbills and shouting out their fees.
35on Jun 19, 2008, 11:01pm
by hilathic
in H130, Day 213, ?, [Hil...
[ ]The Dusty Wig

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[ ]Twelve Factols

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[ ]The Temple of Zeus

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[ ]The Temple of the Lords of the Nine

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[ ]Fortune's Wheel

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[ ]The Prison
Mercykiller Headquarters. The Prison stands at almost 200 feet (though the last fifty or so are the long, tapered rooftops and thorny gables of the guard towers). Roughly a quarter mile to a side and rumored to have chambers hundreds (or thousands) of feet underground, the place's sheer capacity for both prisoners and their jailers and executioners is staggering.
320on Sept 16, 2008, 8:13am
by exile
in H131, Day 74, 11 AP (H...
[ ]Petitioner's Square

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[ ]The Tower of the Wyrm

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[ ]The Temple of Gruumsh

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[ ]The Temple of Io

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[ ]The Temple of Apollo

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[ ]The Temple of Diancecht

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[ ]The Temple of Maglubiyet

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[ ]The Temple of Garl Glittergold

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[ ]The Temple of Brahman

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[ ]The Temple of Shang-ti

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[ ]The Park of the Infernal and Divine

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[ ]The Temple of the Abyss

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[ ]The Golden Bariaur Inn

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[ ]The Temple of Odin

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[ ]The Temple of Corellon Larethian

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[ ]The Temple of Moradin

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[ ]The Armory
Doomguard Headquarters. Over four hundred feet high and covered in razorvine, the Armory lacks all subtlety. Foot traffic is constant, as entrants buy and sell weapons from all over the planes.
638on Aug 11, 2008, 12:55pm
by TheGratefulNed
in H130, Day 255, 2 AP (G...


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  Synopsis: The Lady's WardStix096Feb 16, 2007, 9:40am
by Stix
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