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Post by w00f135 on Jul 3, 2007 23:50:08 GMT -5
Yeah I like that, the ability scores are suiting also [there is no point in being a maniacally strong priest who is absolutely useless at being a priest] are the ability scores settled at this point ?[have they had the racial +/- factored in?].
Would you like me to compile it from this ?
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Post by w00f135 on Jul 3, 2007 23:58:16 GMT -5
Player Email: puritanical_purple@hotmail.com Name: Nibur Zilug Race: Orc Faction: Doomguard Alignment: Chaotic Evil Class and Level: Necromancer-Priest (Yurtrus) 1 Home Plane: Acheron Sex: Male Eyes: Black pupils on red Hair: Dreadlocked, Black Height: 7'0" Weight: 396 pounds (180 kg) Age: 32
Stats Str 16 Dex 10 Con 16 Int 16 Wis 16 Cha 11
Max HP: d8 Injuries: <hit points lost from individual wounds> Reputation: <how recognizable your character is> Honor: <popular opinion of your character's ethics>
AC: <number required to hit you> DC: <damage conversion to nonlethal> DR: <damage subtracted from combat injuries> Speed: 30ft Initiative: Base Attack Bonus: Medium (as cleric)
[Not sure on the saves, you noted 'high saves fortitude and will'] Fortitude Save: Reflex Save: Will Save:
Class Skills <Skill Points at 1st Level (2 + Int modifier) ×4. = 16> <maximum of character level +3> <skill points from any class can be applied here 1:1> Concentration Craft Knowledge (Arcana) Knowledge (Factions) Knowledge (History) Knowledge (Medicine) Knowledge (The Planes) Knowledge (Religion and Philosophy) Literacy Speak Language Spellcraft Control Heal Profession
Cross-Class Skills <maximum of character level +3 divided by two, rounded down> <two skill points spent here buy one rank> Disable device [spend remaining 4] = 2
Weapon and Armor Proficiencies Simple Weapons Maces [Doom guard bonus] Heavy Blades Light, Medium Armor, Shields (armor must be made from hides or skins, preferably from sentient beings)
Feats
Special Abilities
Spell casting: 3/1+1/
Rebuke/Command Undead (as evil Cleric) All Priesthood spells enhanced as though caster has Silent Spell feat (no adjustment for level) Death Touch (touch attack, d6 per class level, if roll exceeds target's HP, it dies, no save) Smite (+ Charisma bonus to attack, + Class Level bonus to damage)
Orcs are <i>dazzled</i> in bright sunlight or within the radius of a daylight spell.
Darkvision out to 60 feet
Favored Class: Barbarian
Equipment - 200 GP Club - Mace - Pouch of small bones Total weight carried:
Clothing Thick putrid yellow, dirty damaged robe, with an equally dirty grey open neck shirt underneath with dark red trousers. Languages: Common, Orc
How is that for a draft?
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Post by Stix on Jul 6, 2007 16:45:20 GMT -5
Copy your sheet over to a new thread (title it with your character's name), and we'll make the modifications and such there.
A couple potential snags in the minor details include the character's height, weight, and age. Orcs only tend to live to about 50 years of age, and aren't any bigger than humans (though they tend to be about 30 pounds heavier).
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Post by w00f135 on Jul 6, 2007 18:05:04 GMT -5
No problem!
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