Post by arcanumzero on Aug 26, 2008 19:17:27 GMT -5
Character Name: Ghaeldan Matthias
Alignment: CE
Race: Tiefling
Class: Fighter
Faction: Doomguard
Kit: Abyssal Warrior, Berserker
Deity: Baphomet
Home Plane: Abyss
Gender: ♂
Age: 19
Height: 179 cm (5'10.5")
Weight: 14 stone (about 88.9 kg or 196 lbs)
Eyes: blood red w/ cross-shaped pupils
Hair: translucent ice blue
Skin: hoarfrost white
Level: 3
XP: 4000
RXP: 8000
Base MV: 15
Weight Carried:
Current MV:
Hit Points: 40/40
THAC0: 18
AC: 3 (-5 mail, -2 dex)
STR: 17 (+1 attack, +1 damage, wt allowance 85, max press 220, open doors 10, BB/LG 13%)
DEX: 16 (+1 reaction, +1 missile, -2 AC)
CON: 18 (+4 HP, 99% system shock, 100% res survival)
INT: 12 (3 slots/CPs)
WIS: 6 (-1 save adjustment)
CHA: 14 (6 henchmen, +1 loyalty, +2 reaction)
Saves
Paralysis/Poison/Death Magic: 13
Rod/Staff/Wand: 15
Petrifaction/Polymorph: 14
Breath Weapon: 16
Spell: 16
Racial Abilities
Infravision, 120'
Darkness, 15' radius, 1/day
Detect Magic 3/day
Half damage from cold
Half damage from electricity
Cold Damage (1 HP by touch) (10 CPs)
Hellraiser (+1d4 Strength on lower planes) (10 CPs)
Tanar'ri Heritage (Baatezu react as though Tanar'ri) (+5 CPs)
Unease (-4 reaction penalty) (+10 CPs)
Upper Planar Disorientation (-4 attack, surprise, AC on upper planes) (+5 CPs)
Basic Class Abilities and Limitations
1d12 hit die (10 CPs)
Increased movement (5 CPs)
War Cry 3/day (5 CPs)
Weapon Specialization/Mastery
Martial Instructor (teach two-handed sword proficiency)
(4th) War Machines
(6th) Supervisor
(7th) Leadership
(9th) Building
(9th) Followers
Faction Abilities
+1 attack with swords
Kit Abilities
+1 to all saves
+3 reaction bonus with berserker-friendly societies
-1 to attacks/ability checks/proficiency checks in bright light
-1 reaction penalty
-3 reaction penalty in societies unfriendly to berserkers
Weapon Proficiencies
Two-handed sword, specialized (2 WP)
Dagger (1 WP)
Club (1 WP)
Two-handed style (level 3 slot)
Nonweapon Proficiencies
Planar Survival: Abyss-12 (kit bonus)
Endurance-18 (kit bonus)
Blind-fighting (2 NWP)
Poetry-10 (1 NWP)
Planar Direction Sense-7 (level 3 slot)
Languages
Common -- Literate (2 Int slots))
Tanar'ri (1 Int slot)
Traits and Disadvantages
Vice: Women (+5 CPs)
Equipment
319 GP
4 CP
Two-handed sword (free from Doomguard) (wt 15)
Dagger x2 (total wt 2)
Mail armor (wt 40)
Hooded lantern (wt 2)
Silk rope, 50' (wt 8)
Dry rations, 1 wk (wt 7)
Waterskin (wt 1)
Small tent (wt 10)
Clothing
White embroidered tunic
White tabard w/ Matthias crest
White simple braies
Hobnailed boots
Leather gloves
Leather belt w/ two belt pouches
Leather baldric
Light white baladrana w/ ornamental brooch
Lodging
Room at Black Sails (H131, days 120 - 150)
Combat
Initiative Modifiers:
Attack Modifiers:
Damage Modifiers:
Number of Attacks:
CP Awards and Usage
10 CPs (Tiefling single-classed Fighter)
+3: Int bonus -- 13 CPs
+20: Tanar'ri Heritage, Unease, Upper Planar Disorientation -- 33 CPs
+5: Vice (wenching) -- 38 CPs
-10: 1d12 hit die -- 28 CPs
-5: Increased movement -- 23 CPs
-10: Cold damage -- 13 CPs
-10: Hellraiser -- 3 CPs
+5: Fighter 2 -- 8 CPs
-5: War cry -- 3 CPs
+5: Fighter 3 -- 8 CPs
-5: Kit (Berserker) -- 3 CPs
Alignment: CE
Race: Tiefling
Class: Fighter
Faction: Doomguard
Kit: Abyssal Warrior, Berserker
Deity: Baphomet
Home Plane: Abyss
Gender: ♂
Age: 19
Height: 179 cm (5'10.5")
Weight: 14 stone (about 88.9 kg or 196 lbs)
Eyes: blood red w/ cross-shaped pupils
Hair: translucent ice blue
Skin: hoarfrost white
Level: 3
XP: 4000
RXP: 8000
Base MV: 15
Weight Carried:
Current MV:
Hit Points: 40/40
THAC0: 18
AC: 3 (-5 mail, -2 dex)
STR: 17 (+1 attack, +1 damage, wt allowance 85, max press 220, open doors 10, BB/LG 13%)
DEX: 16 (+1 reaction, +1 missile, -2 AC)
CON: 18 (+4 HP, 99% system shock, 100% res survival)
INT: 12 (3 slots/CPs)
WIS: 6 (-1 save adjustment)
CHA: 14 (6 henchmen, +1 loyalty, +2 reaction)
Saves
Paralysis/Poison/Death Magic: 13
Rod/Staff/Wand: 15
Petrifaction/Polymorph: 14
Breath Weapon: 16
Spell: 16
Racial Abilities
Infravision, 120'
Darkness, 15' radius, 1/day
Detect Magic 3/day
Half damage from cold
Half damage from electricity
Cold Damage (1 HP by touch) (10 CPs)
Hellraiser (+1d4 Strength on lower planes) (10 CPs)
Tanar'ri Heritage (Baatezu react as though Tanar'ri) (+5 CPs)
Unease (-4 reaction penalty) (+10 CPs)
Upper Planar Disorientation (-4 attack, surprise, AC on upper planes) (+5 CPs)
Basic Class Abilities and Limitations
1d12 hit die (10 CPs)
Increased movement (5 CPs)
War Cry 3/day (5 CPs)
Weapon Specialization/Mastery
Martial Instructor (teach two-handed sword proficiency)
(4th) War Machines
(6th) Supervisor
(7th) Leadership
(9th) Building
(9th) Followers
Faction Abilities
+1 attack with swords
Kit Abilities
+1 to all saves
+3 reaction bonus with berserker-friendly societies
-1 to attacks/ability checks/proficiency checks in bright light
-1 reaction penalty
-3 reaction penalty in societies unfriendly to berserkers
Weapon Proficiencies
Two-handed sword, specialized (2 WP)
Dagger (1 WP)
Club (1 WP)
Two-handed style (level 3 slot)
Nonweapon Proficiencies
Planar Survival: Abyss-12 (kit bonus)
Endurance-18 (kit bonus)
Blind-fighting (2 NWP)
Poetry-10 (1 NWP)
Planar Direction Sense-7 (level 3 slot)
Languages
Common -- Literate (2 Int slots))
Tanar'ri (1 Int slot)
Traits and Disadvantages
Vice: Women (+5 CPs)
Equipment
319 GP
4 CP
Two-handed sword (free from Doomguard) (wt 15)
Dagger x2 (total wt 2)
Mail armor (wt 40)
Hooded lantern (wt 2)
Silk rope, 50' (wt 8)
Dry rations, 1 wk (wt 7)
Waterskin (wt 1)
Small tent (wt 10)
Clothing
White embroidered tunic
White tabard w/ Matthias crest
White simple braies
Hobnailed boots
Leather gloves
Leather belt w/ two belt pouches
Leather baldric
Light white baladrana w/ ornamental brooch
Lodging
Room at Black Sails (H131, days 120 - 150)
Combat
Initiative Modifiers:
Attack Modifiers:
Damage Modifiers:
Number of Attacks:
CP Awards and Usage
10 CPs (Tiefling single-classed Fighter)
+3: Int bonus -- 13 CPs
+20: Tanar'ri Heritage, Unease, Upper Planar Disorientation -- 33 CPs
+5: Vice (wenching) -- 38 CPs
-10: 1d12 hit die -- 28 CPs
-5: Increased movement -- 23 CPs
-10: Cold damage -- 13 CPs
-10: Hellraiser -- 3 CPs
+5: Fighter 2 -- 8 CPs
-5: War cry -- 3 CPs
+5: Fighter 3 -- 8 CPs
-5: Kit (Berserker) -- 3 CPs