Post by Stix on Feb 7, 2008 23:03:53 GMT -5
So, the basic concept involves starting with alignment, race, class, and most importantly, faction. The Site Guide will have much of the info you need, but it's not yet complete, so let me know if you need a hand.
Graz'zt is CE, so his worshipers should be CE, NE, or CN.
Racewise, several options are open. Tiefling is the obvious choice (who better to worship a fiend than a fiend's bastard kid?), and half-elves and humans are nice and inconspicuous. A half-orc or khaasta would be a fine fit.
Classes I'd recommend:
Bard/Rogue. These classes have the social skills you may find useful when manipulating others. They also both have access to Performance-related skills, and someone to sing or play with would easily become one of Wraith's fastest friends....
Mage/Specialist Wizard/Elementalist. If you'd rather take the intellectual road to power, magic is always a good decision. Added bonus: Wraith is a wizard, too, so you can get into her good graces by swapping spells and trading notes.
Warlock/Hexblade. Two classes traditionally associated with evil. Warlocks have bartered away their own souls for powers traditionally associated with infernalists, vampires, and other nasty things of folk legend (giving them power over vermin, the dead, and the living, the ability to fly, and other superhuman capabilities and traits). Hexblades have an inborn ability to bring misfortune on others, and vaguely resemble antipaladins with mage spells.
If none of these is appealing, or you'd like half your class to be something else, most options are open to you (if you're curious about something that isn't up yet, just ask). Cleric, Druid, or any sort of faith-based class would obviously conflict with the worship of a demon.
Faction choice is the most important piece of the character; it'll determine the way planar society responds to him, and which PCs it'll be "acceptable" for him to hang out with.
The Free League is one of the least offensive factions, so they're always a fine start. The Fated can appreciate anyone willing to do whatever it takes for power, and a Believer of the Source might find it useful to study a being so close to godhood in the hopes of learning something about ascension. Graz'zt's followers regularly proselytize to the Doomguard, and have begun to win converts with both them and the Bleak Cabal. If you want to be particularly adventurous, the character could be a member of the Revolutionary League, operating under several alternate identities and using demonic power as a means to tear down the oppressive status quo.
Graz'zt is CE, so his worshipers should be CE, NE, or CN.
Racewise, several options are open. Tiefling is the obvious choice (who better to worship a fiend than a fiend's bastard kid?), and half-elves and humans are nice and inconspicuous. A half-orc or khaasta would be a fine fit.
Classes I'd recommend:
Bard/Rogue. These classes have the social skills you may find useful when manipulating others. They also both have access to Performance-related skills, and someone to sing or play with would easily become one of Wraith's fastest friends....
Mage/Specialist Wizard/Elementalist. If you'd rather take the intellectual road to power, magic is always a good decision. Added bonus: Wraith is a wizard, too, so you can get into her good graces by swapping spells and trading notes.
Warlock/Hexblade. Two classes traditionally associated with evil. Warlocks have bartered away their own souls for powers traditionally associated with infernalists, vampires, and other nasty things of folk legend (giving them power over vermin, the dead, and the living, the ability to fly, and other superhuman capabilities and traits). Hexblades have an inborn ability to bring misfortune on others, and vaguely resemble antipaladins with mage spells.
If none of these is appealing, or you'd like half your class to be something else, most options are open to you (if you're curious about something that isn't up yet, just ask). Cleric, Druid, or any sort of faith-based class would obviously conflict with the worship of a demon.
Faction choice is the most important piece of the character; it'll determine the way planar society responds to him, and which PCs it'll be "acceptable" for him to hang out with.
The Free League is one of the least offensive factions, so they're always a fine start. The Fated can appreciate anyone willing to do whatever it takes for power, and a Believer of the Source might find it useful to study a being so close to godhood in the hopes of learning something about ascension. Graz'zt's followers regularly proselytize to the Doomguard, and have begun to win converts with both them and the Bleak Cabal. If you want to be particularly adventurous, the character could be a member of the Revolutionary League, operating under several alternate identities and using demonic power as a means to tear down the oppressive status quo.