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Post by Stix on Dec 20, 2005 13:42:30 GMT -5
Alignment: Any but Lawful Good. Hit Die: d8 Class Skills: Bluff, Craft, Disguise, Hide, Knowledge (Factions), Knowledge (the Planes), Listen, Move Silently, Profession, Sleight of Hand, Spot. Skill Points: 4+Int modifier. Weapon Proficiencies: Simple Weapons. Armor Proficiencies: Light Armor. Combat Skill: Moderate High-Priority Saves: Fortitude, Reflex, Will Low-Priority Saves: None Level 1: Improved Supernatural Ability. One of the tiefling's resistances is doubled, or frequency of use of one supernatural ability is increased. Frequency of use | Improved | 1/week 2/week | 3/week | 3/week | 1/day | 1/day 2/day | 3/day | 3/day | At will |
Level 2: Improved Supernatural Ability. As level 1. Level 2: Skill bonus. The tiefling receives +2 racial bonus to all Bluff and Intimidate checks. Level 3: Ability boost. The tiefling receives a permanent +2 to Dexterity.
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