Post by Stix on Sept 14, 2006 22:16:46 GMT -5
Dark of the Day Handbook
Linked Table of Contents
Races
Common Races: The races preferred to make up a majority of the PCs.
Uncommon Races: Playable as a small percentage of the PC population.
Classes
Common Classes: The classes of which we hope to see the most.
Uncommon Classes: Acceptable in small numbers.
Lesser Classes: Classes in which no training is necessary to advance.
Common Racial Paragon Classes: An expanded racial level system for common races.
Uncommon Racial Paragon Classes: An expanded racial level system for uncommon races.
Factions and Sects
Factions: The fifteen philosophical factions that hold sway over the City of Doors.
Sects: The rest of the belief-oriented groups scattered across the planes.
Traits and Beliefs
Traits: Personality, background, and physical traits that help to customize a character.
Beliefs: Convictions that lend a character strength in the face of adversity.
Templates and Bloodlines
Prestige Classes
Skills
Strength-based Skills
Dexterity-based Skills
Constitution-based Skills
Intelligence-based Skills
Wisdom-based Skills
Charisma-based Skills
Feats
Armor and Weapon Feats: Feats that allow competent or expert use of armor and weaponry.
Ability Score Feats: Feats to improve a character's statistics.
Aptitude Feats: Feats that extend the body and mind's capabilities.
Combat Feats: Feats that improve your likelihood of survivng a deadly situation.
Combat Technique Feats: Feats that allow for new options, special maneuvers, and improved actions in combat.
Defensive Feats: Feats that just plain make you harder to wear out or kill.
Magical Item Creation Feats: Feats that enable a spellcaster to create enchanted items.
Metamagic Feats: Feats that alter the nature of magic in use.
Planar Feats: Feats specifically dealing with planar origins or being a planewalker.
Ranged Combat Feats: Feats that improve a character's ability with thrown weapons or projectiles.
Skill Feats: Feats that provide a character with skill bonuses.
Society Feats: Feats that deal with a character's social standing and fame.
Social Standing
Honor: Whether the deeds you have performed bring you glory and praise or notoriety and scorn.
Reputation: How far word of your travels spreads.