Post by Stix on Nov 6, 2005 18:11:56 GMT -5
A word about genasi:
The fundamental elemental nature of the multiverse is as much a part of a genasi as flesh and blood. The genasi are plane-touched beings, the descendants of a union of a human and an elemental creature (often a genie, hence the name genasi). These extremely rare beings inspire more distrust and prejudice than any other plane-touched, for public opinion regards them as more alien. In general, they also maintain a contempt for other races and an air of superiority that doesn't endear them to anyone.
It's often assumed that genasi of differing elements have a natural racial hatred for one another, simply by the fact of their warring elemental natures. This isn't true; a single genasi usually resents and dislikes all others of his kind, not just those of different elements. Not surprisingly, two or more genasi are virtually never encountered together, except by happenstance.
* * * * *
Fiery and hot-blooded, the heat of white flame burns in the hearts of the fire genasi (or "flame lords", as they prefer to be called). They claim to be forged rather than born (though this is untrue, and merely a metaphor).
The offspring of humans and elemental creatures such as efreet or fire spirits are usually slain outright by their non-human parents. These individuals and their descendants are flame lords, secure in the knowledge that they surpass in all ways the mundane, nonmagical creatures who surround them in mortal society.
Fire burns, destroys, and consumes. Lesser creatures are afraid of fire, and so fire genasi believe themselves naturally superior -- they are avatars of this fearful, destructive energy, immune to its touch except for the hottest regions of the Elemental Plane of Fire. It's easy to see why those of other races dislike the arrogant and hot-tempered flame lords even more than other genasi. Most (sometimes wrongly) assume that fire genasi are innately evil.
In personality, these elemental creatures stay true to their heritage -- full of energy, high-strung (even tense), and quick to action. When they speak, they talk quickly, preferring to act rather than discuss.
Fire genasi prefer blacks and reds in their clothing and jewelry. Appearance is important to them, although they prefer simple and elegant accountrements to gaudy or lavish ones.
Flame lords excel at learned spellcasting, so many of them follow the path of the Mage or Elementalist; being innately magical in their own right, many also develop the abilities of a Sorcerer. Some find pleasure indulging their hot tempers with acts of violence, becoming Fighters or Hexblades -- or, if they prefer not using weapons, Pugilists. Opportunists who become Rogues or Spellthieves are common, and many are willing to pursue the dark pacts required to become Warlocks.
The physical appearance of these individuals usually includes one or more of the following traits:
- Deep red or coal black skin
- Deep red hair moving on its own like waving flames
- A voice crackling like the sound of a fire burning
- Perpetually warm flesh, even hot to the touch
- Fiery red eyes glowing with the intensity of flames
Strength: 9 to 18
Dexterity: 9 to 18
Constitution: 9 to 18
Intelligence: 11 to 20
Wisdom: 9 to 18
Charisma: 7 to 16
Size: Medium
Base Speed: 30
Darkvision, 60'
Immune to fire
Receive 50% extra damage from cold
Affect Fires 1/day
+1 to saves vs. fire; additional +1 every fifth level
+2 Racial bonus to Intimidate, Spot
-2 Racial penalty to Diplomacy, Gather Information
Favored Class: Elementalist
Male height range: 5'0" - 5'10"
Female height range: 4'10" - 5'8"
Male weight range: 150 - 230 lbs
Female weight range: 100 - 180 lbs
Starting age range: 21 - 50
Lifespan: 120 years
The fundamental elemental nature of the multiverse is as much a part of a genasi as flesh and blood. The genasi are plane-touched beings, the descendants of a union of a human and an elemental creature (often a genie, hence the name genasi). These extremely rare beings inspire more distrust and prejudice than any other plane-touched, for public opinion regards them as more alien. In general, they also maintain a contempt for other races and an air of superiority that doesn't endear them to anyone.
It's often assumed that genasi of differing elements have a natural racial hatred for one another, simply by the fact of their warring elemental natures. This isn't true; a single genasi usually resents and dislikes all others of his kind, not just those of different elements. Not surprisingly, two or more genasi are virtually never encountered together, except by happenstance.
* * * * *
Fiery and hot-blooded, the heat of white flame burns in the hearts of the fire genasi (or "flame lords", as they prefer to be called). They claim to be forged rather than born (though this is untrue, and merely a metaphor).
The offspring of humans and elemental creatures such as efreet or fire spirits are usually slain outright by their non-human parents. These individuals and their descendants are flame lords, secure in the knowledge that they surpass in all ways the mundane, nonmagical creatures who surround them in mortal society.
Fire burns, destroys, and consumes. Lesser creatures are afraid of fire, and so fire genasi believe themselves naturally superior -- they are avatars of this fearful, destructive energy, immune to its touch except for the hottest regions of the Elemental Plane of Fire. It's easy to see why those of other races dislike the arrogant and hot-tempered flame lords even more than other genasi. Most (sometimes wrongly) assume that fire genasi are innately evil.
In personality, these elemental creatures stay true to their heritage -- full of energy, high-strung (even tense), and quick to action. When they speak, they talk quickly, preferring to act rather than discuss.
Fire genasi prefer blacks and reds in their clothing and jewelry. Appearance is important to them, although they prefer simple and elegant accountrements to gaudy or lavish ones.
Flame lords excel at learned spellcasting, so many of them follow the path of the Mage or Elementalist; being innately magical in their own right, many also develop the abilities of a Sorcerer. Some find pleasure indulging their hot tempers with acts of violence, becoming Fighters or Hexblades -- or, if they prefer not using weapons, Pugilists. Opportunists who become Rogues or Spellthieves are common, and many are willing to pursue the dark pacts required to become Warlocks.
The physical appearance of these individuals usually includes one or more of the following traits:
- Deep red or coal black skin
- Deep red hair moving on its own like waving flames
- A voice crackling like the sound of a fire burning
- Perpetually warm flesh, even hot to the touch
- Fiery red eyes glowing with the intensity of flames
Strength: 9 to 18
Dexterity: 9 to 18
Constitution: 9 to 18
Intelligence: 11 to 20
Wisdom: 9 to 18
Charisma: 7 to 16
Size: Medium
Base Speed: 30
Darkvision, 60'
Immune to fire
Receive 50% extra damage from cold
Affect Fires 1/day
+1 to saves vs. fire; additional +1 every fifth level
+2 Racial bonus to Intimidate, Spot
-2 Racial penalty to Diplomacy, Gather Information
Favored Class: Elementalist
Male height range: 5'0" - 5'10"
Female height range: 4'10" - 5'8"
Male weight range: 150 - 230 lbs
Female weight range: 100 - 180 lbs
Starting age range: 21 - 50
Lifespan: 120 years