Post by Stix on Jan 12, 2006 22:19:21 GMT -5
Player Email: blackshroud77@yahoo.com
Name: Uathach Blackmantle ("Wraith")
Race: Tiefling
Faction: Dustman
Alignment: CG
Class and Level: Bard-Necromancer 2, Paragon 1
Deity: Apollo
Home Plane: Outlands
Sex: F
Eyes: Violet
Hair: Black-blue
Height: 5'8"
Weight: 114
Age: 22
Stats
Strength: 9 (modifier: -1)
Dexterity: 11 (modifier: +0)
Constitution: 15 (modifier: +2)
Intelligence: 18 (modifier: +4)
Wisdom: 16 (modifier: +3)
Charisma: 13 (modifier: +1)
Max HP: 21
Injuries: none
Sanity: 77
Reputation: +2
Honor: -2
AC: 10
Speed: 29 (currently 14 due to encumbrance)
Initiative: +0
Base Attack Bonus: +0
Fortitude Save: +4
Reflex Save: +5
Will Save: +8
*****TEN SKILL POINTS TO SPEND*****
Class Skills
Concentration 4 (+2)
Craft (Alchemy) 1 (+4)
Knowledge (Factions) 1 (+4)
Knowledge (the Planes) 1 (+4)
Knowledge (Anatomy) 6 (+4, +3 Focus)
Knowledge (Arcana) 1 (+4)
Knowledge (Religion) 6 (+4)
Knowledge (Nature) 1 (+4)
Language: Common (Literate)
Language: Githzerai
Language: Guardinal
Language: Tanar'ri (Literate)
Listen 1 (+3)
Perform (Keyboard) 1 (+0)
Perform (Sing) 4 (+0)
Perform (String) 2 (+0)
Spellcraft 3 (+4)
Spot 1 (+3)
Appraise 0 (+4)
Balance 0 (+0)
Bluff 0 (+0, -2 racial penalty, -1 Honest)
Climb 0 (-1)
Control 0 (+3)
Diplomacy 0 (+0, -2 racial penalty, +1 Honest)
Disguise 0 (+0, -2 racial penalty)
Escape Artist 0 (+0)
Gather Information 0 (+0)
Hide 0 (+0)
Jump 0 (-1)
Move Silently 0 (+0)
Planar Expertise 0 (+3)
Sense Motive 0 (+3, -1 Honest)
Swim 0 (-1)
Decipher Script (untrained)
Profession (untrained)
Sleight of Hand (untrained)
Tumble (untrained)
Use Magic Device (untrained)
Cross-Class Skills
Heal 3 (+3)
Intimidate 0 (+0, +2 racial bonus)
Weapon and Armor Proficiencies
Simple Weapons
Crossbows
Light Blades
*****Choose one weapon group*****
Light Armor
Basic Shields
Feats
Knowledge (Anatomy) Focus
Eschew Material Components
Scribe Scroll (Necromancer Bonus)
Craft Wondrous Item
Traits
Honest
Spellgifted (Necromancy)
Special Abilities
Darkvision, 120'
Acid Resistance 5
Electricity Resistance 5
Suggestion 1/week
Pyrotechnics 1/day (Paragon bonus)
Cannot be resurrected
Dead Truce
+2 to Spellcraft concerning Necromancy
No access to Conjuration, Invocation
Bardic Music 2/day
Bardic Knowledge +6
Bard Spell Schools: Health, Illumination, Liar's Ear, Repose, *****four more to be determined later*****
Favored Class: Rogue
Equipment
Dagger in sheath (wt 1, damage d4)
Waterskin (wt 1)
Wineskin (wt 1)
Small Belt Pouch (total wt 1.8)
- Personal funds: 52 GP, 8 SP, 8 CP
- Knife in sheath (wt .5, damage d3)
- Needle
- Spool of thread
- Roll of bandages (wt .1)
- Whetstone
Small Belt Pouch (total wt 2.6)
- Day of dry rations x7 (wt 2.1)
Backpack (total wt 38.1)
- Spellbook (wt 3)
- Winter blanket (wt 3)
- Hemp rope (wt 20)
- Grappling hook (wt 4)
- Hooded lantern (wt 2)
- Flask of lamp oil x2 (wt 2)
- Flint and steel (wt .1)
- Scroll Case (wt .5)
- - Sheet of papyrus x1
- - Nursemaid necropsy report, 5 pgs papyrus
- Scroll Case (wt .5)
- - Writing ink
- Robe
- Soap (wt 1)
Total weight carried: 46 (medium load)
Clothing
Hose
Soft Boots
Belt
Gloves
Robe
Cloak
Spellbook (4+1/2+1)
Detect Magic (0, Universal, pp 1-4)
Read Magic (0, Universal, pp 5-8)
Arcane Mark (0, Universal, pp 9)
Prestidigitation (0, Universal, pp 10)
Disrupt Undead (0, Necromancy, White, pp 11)
Ghost Sound (0, Illusion, pp 12-14)
Daze (0, Enchantment, pp 15)
Open/Close (0, Transmutation, pp 16-18)
Mending (0, Transmutation, pp 19-20)
Message (0, Transmutation, pp 21-24)
Resistance (0, Abjuration, pp 25)
Detect Poison (0, Divination, pp 26)
Touch of Fatigue (0, Necromancy, Gray, pp 27)
Mage Hand (0, Transmutation, pp 28)
Ray of Enfeeblement (1, Necromancy, Gray, pp 29-31)
Endure Elements (1, Abjuration, pp 32-33)
Shield (1, Abjuration, pp 34-35)
Ventriloquism (1, Illusion, pp 36-41)
Silent Image (1, Illusion, pp 42-45)
Erase (1, Transmutation, pp 46)
Chill Touch (1, Necromancy, Black, pp 47-52)
Bardic Repertoire (3)
Cure Minor Wounds (0, Necromancy)
Dancing Lights (0, Evocation)
Light (0, Evocation)
Lullaby (0, Enchantment)
*****Choose one spell*****
If anything needs to be changed, reply to this thread.
Name: Uathach Blackmantle ("Wraith")
Race: Tiefling
Faction: Dustman
Alignment: CG
Class and Level: Bard-Necromancer 2, Paragon 1
Deity: Apollo
Home Plane: Outlands
Sex: F
Eyes: Violet
Hair: Black-blue
Height: 5'8"
Weight: 114
Age: 22
Stats
Strength: 9 (modifier: -1)
Dexterity: 11 (modifier: +0)
Constitution: 15 (modifier: +2)
Intelligence: 18 (modifier: +4)
Wisdom: 16 (modifier: +3)
Charisma: 13 (modifier: +1)
Max HP: 21
Injuries: none
Sanity: 77
Reputation: +2
Honor: -2
AC: 10
Speed: 29 (currently 14 due to encumbrance)
Initiative: +0
Base Attack Bonus: +0
Fortitude Save: +4
Reflex Save: +5
Will Save: +8
*****TEN SKILL POINTS TO SPEND*****
Class Skills
Concentration 4 (+2)
Craft (Alchemy) 1 (+4)
Knowledge (Factions) 1 (+4)
Knowledge (the Planes) 1 (+4)
Knowledge (Anatomy) 6 (+4, +3 Focus)
Knowledge (Arcana) 1 (+4)
Knowledge (Religion) 6 (+4)
Knowledge (Nature) 1 (+4)
Language: Common (Literate)
Language: Githzerai
Language: Guardinal
Language: Tanar'ri (Literate)
Listen 1 (+3)
Perform (Keyboard) 1 (+0)
Perform (Sing) 4 (+0)
Perform (String) 2 (+0)
Spellcraft 3 (+4)
Spot 1 (+3)
Appraise 0 (+4)
Balance 0 (+0)
Bluff 0 (+0, -2 racial penalty, -1 Honest)
Climb 0 (-1)
Control 0 (+3)
Diplomacy 0 (+0, -2 racial penalty, +1 Honest)
Disguise 0 (+0, -2 racial penalty)
Escape Artist 0 (+0)
Gather Information 0 (+0)
Hide 0 (+0)
Jump 0 (-1)
Move Silently 0 (+0)
Planar Expertise 0 (+3)
Sense Motive 0 (+3, -1 Honest)
Swim 0 (-1)
Decipher Script (untrained)
Profession (untrained)
Sleight of Hand (untrained)
Tumble (untrained)
Use Magic Device (untrained)
Cross-Class Skills
Heal 3 (+3)
Intimidate 0 (+0, +2 racial bonus)
Weapon and Armor Proficiencies
Simple Weapons
Crossbows
Light Blades
*****Choose one weapon group*****
Light Armor
Basic Shields
Feats
Knowledge (Anatomy) Focus
Eschew Material Components
Scribe Scroll (Necromancer Bonus)
Craft Wondrous Item
Traits
Honest
Spellgifted (Necromancy)
Special Abilities
Darkvision, 120'
Acid Resistance 5
Electricity Resistance 5
Suggestion 1/week
Pyrotechnics 1/day (Paragon bonus)
Cannot be resurrected
Dead Truce
+2 to Spellcraft concerning Necromancy
No access to Conjuration, Invocation
Bardic Music 2/day
Bardic Knowledge +6
Bard Spell Schools: Health, Illumination, Liar's Ear, Repose, *****four more to be determined later*****
Favored Class: Rogue
Equipment
Dagger in sheath (wt 1, damage d4)
Waterskin (wt 1)
Wineskin (wt 1)
Small Belt Pouch (total wt 1.8)
- Personal funds: 52 GP, 8 SP, 8 CP
- Knife in sheath (wt .5, damage d3)
- Needle
- Spool of thread
- Roll of bandages (wt .1)
- Whetstone
Small Belt Pouch (total wt 2.6)
- Day of dry rations x7 (wt 2.1)
Backpack (total wt 38.1)
- Spellbook (wt 3)
- Winter blanket (wt 3)
- Hemp rope (wt 20)
- Grappling hook (wt 4)
- Hooded lantern (wt 2)
- Flask of lamp oil x2 (wt 2)
- Flint and steel (wt .1)
- Scroll Case (wt .5)
- - Sheet of papyrus x1
- - Nursemaid necropsy report, 5 pgs papyrus
- Scroll Case (wt .5)
- - Writing ink
- Robe
- Soap (wt 1)
Total weight carried: 46 (medium load)
Clothing
Hose
Soft Boots
Belt
Gloves
Robe
Cloak
Spellbook (4+1/2+1)
Detect Magic (0, Universal, pp 1-4)
Read Magic (0, Universal, pp 5-8)
Arcane Mark (0, Universal, pp 9)
Prestidigitation (0, Universal, pp 10)
Disrupt Undead (0, Necromancy, White, pp 11)
Ghost Sound (0, Illusion, pp 12-14)
Daze (0, Enchantment, pp 15)
Open/Close (0, Transmutation, pp 16-18)
Mending (0, Transmutation, pp 19-20)
Message (0, Transmutation, pp 21-24)
Resistance (0, Abjuration, pp 25)
Detect Poison (0, Divination, pp 26)
Touch of Fatigue (0, Necromancy, Gray, pp 27)
Mage Hand (0, Transmutation, pp 28)
Ray of Enfeeblement (1, Necromancy, Gray, pp 29-31)
Endure Elements (1, Abjuration, pp 32-33)
Shield (1, Abjuration, pp 34-35)
Ventriloquism (1, Illusion, pp 36-41)
Silent Image (1, Illusion, pp 42-45)
Erase (1, Transmutation, pp 46)
Chill Touch (1, Necromancy, Black, pp 47-52)
Bardic Repertoire (3)
Cure Minor Wounds (0, Necromancy)
Dancing Lights (0, Evocation)
Light (0, Evocation)
Lullaby (0, Enchantment)
*****Choose one spell*****
If anything needs to be changed, reply to this thread.