Post by exile on Jun 2, 2007 18:10:17 GMT -5
Entry Requirements
Base Attack Bonus: +5
Feat: Combat Casting.
Spellcasting: Must be able to cast 1st-level arcane spells, including at least one abjuration spell.
Special: Must be proficient with at least one martial weapon.
Hit Die: D10
Class Skills (2 + Int modifier per level): Climb, Concentration, Craft, Handle Animal, Intimidate, Jump, Knowledge (arcane), Ride, Spellcraft, Swim.
Level 1:
BAB +1
Fort Save 0
Ref Save 0
Will Save +2
Abjurant armor
Extended Abjuration
+1 level of existing arcane spellcasting class
Level 2:
BAB +2
Fort Save 0
Ref Save 0
Will Save +3
Swift Abjuration
+1 level of existing arcane spellcasting class
Level 3:
BAB +3
Fort Save +1
Ref Save +1
Will Save +3
+1 level of existing arcane spellcasting class
Level 4:
BAB +4
Fort Save +1
Ref Save +1
Will Save +4
Arcane Boost
+1 level of existing arcane spellcasting class
Level 5:
BAB +5
Fort Save +1
Ref Save +1
Will Save +4
Martial Arcanist
+1 level of existing arcane spellcasting class
Abjurant Armor (Su): Any time you cast an abjuration spell that grants you an armor bonus or shield bonus to AC, you can increase the value of the bonus by your abjurant champion class level. Abjurant champions rely on mage armor, shield, and similar spells instead of actual armor. (NB: I believe there is an over sight here on the part of the authors. They specify mage armor, which is actually a conjuration school spell, although I believe it was still intended to receive this benefit despite being a non-abjuration spell. There has been no errata published yet for this book to clear it up, but I can email WOTC question desk if you want confirmation.)
Extended Abjuration (Su): You depend on your abjuration spells to protect you in combat. Double the duration of abjuration spells you cast, as if you had applied the Extend Spell feat to them (but without any change in level or casting time).
Swift Abjuration (Su): Beginning at 2nd level, you can cast abjuration spells as a swift action, as if you had applied the Quicken Spell feat to them (but without any change in level). The maximum level of spell you can quicken in this way is equal to 1/2 your class level (rounded up).
Arcane Boost (Su): Beginning at 4th level, you gain the ability to burn arcane energy to empower your martial abilities. As a swift action, you can spend one of your uncast spells or spell slots to grant yourself one of the following insight bonuses for 1 round.
• Bonus on attack rolls equal to the spell’s level.
• Bonus on weapon damage rolls equal to twice the spell’s level.
• Bonus to AC equal to the spell’s level.
• Bonus on saving throws equal to the spell’s level.
• Resistance to acid, cold, electricity, fire, and sonic equal to 5x the spell’s level.
Martial Arcanist (Ex): At 5th level, you master the art of combining your militant and mystical training. From this point on, your caster level in a chosen arcane spellcasting class is equal to your base attack bonus (unless it would otherwise be higher). For example, a 7th level fighter/1st level wizard/5th level abjurant champion has a base attack bonus of +12 (and thus a caster level of 12th). You can apply this benefit to only one arcane class to which you have added spellcasting levels by your advancement as an abjurant champion.
Base Attack Bonus: +5
Feat: Combat Casting.
Spellcasting: Must be able to cast 1st-level arcane spells, including at least one abjuration spell.
Special: Must be proficient with at least one martial weapon.
Hit Die: D10
Class Skills (2 + Int modifier per level): Climb, Concentration, Craft, Handle Animal, Intimidate, Jump, Knowledge (arcane), Ride, Spellcraft, Swim.
Level 1:
BAB +1
Fort Save 0
Ref Save 0
Will Save +2
Abjurant armor
Extended Abjuration
+1 level of existing arcane spellcasting class
Level 2:
BAB +2
Fort Save 0
Ref Save 0
Will Save +3
Swift Abjuration
+1 level of existing arcane spellcasting class
Level 3:
BAB +3
Fort Save +1
Ref Save +1
Will Save +3
+1 level of existing arcane spellcasting class
Level 4:
BAB +4
Fort Save +1
Ref Save +1
Will Save +4
Arcane Boost
+1 level of existing arcane spellcasting class
Level 5:
BAB +5
Fort Save +1
Ref Save +1
Will Save +4
Martial Arcanist
+1 level of existing arcane spellcasting class
Abjurant Armor (Su): Any time you cast an abjuration spell that grants you an armor bonus or shield bonus to AC, you can increase the value of the bonus by your abjurant champion class level. Abjurant champions rely on mage armor, shield, and similar spells instead of actual armor. (NB: I believe there is an over sight here on the part of the authors. They specify mage armor, which is actually a conjuration school spell, although I believe it was still intended to receive this benefit despite being a non-abjuration spell. There has been no errata published yet for this book to clear it up, but I can email WOTC question desk if you want confirmation.)
Extended Abjuration (Su): You depend on your abjuration spells to protect you in combat. Double the duration of abjuration spells you cast, as if you had applied the Extend Spell feat to them (but without any change in level or casting time).
Swift Abjuration (Su): Beginning at 2nd level, you can cast abjuration spells as a swift action, as if you had applied the Quicken Spell feat to them (but without any change in level). The maximum level of spell you can quicken in this way is equal to 1/2 your class level (rounded up).
Arcane Boost (Su): Beginning at 4th level, you gain the ability to burn arcane energy to empower your martial abilities. As a swift action, you can spend one of your uncast spells or spell slots to grant yourself one of the following insight bonuses for 1 round.
• Bonus on attack rolls equal to the spell’s level.
• Bonus on weapon damage rolls equal to twice the spell’s level.
• Bonus to AC equal to the spell’s level.
• Bonus on saving throws equal to the spell’s level.
• Resistance to acid, cold, electricity, fire, and sonic equal to 5x the spell’s level.
Martial Arcanist (Ex): At 5th level, you master the art of combining your militant and mystical training. From this point on, your caster level in a chosen arcane spellcasting class is equal to your base attack bonus (unless it would otherwise be higher). For example, a 7th level fighter/1st level wizard/5th level abjurant champion has a base attack bonus of +12 (and thus a caster level of 12th). You can apply this benefit to only one arcane class to which you have added spellcasting levels by your advancement as an abjurant champion.