Post by Stix on Nov 17, 2005 11:07:44 GMT -5
Alignment: No restrictions
Hit Die: d8
Skill Points: 2+Int modifier.
Weapon Proficiencies: Simple Weapons, one Weapon Group.
Armor Proficiencies: Light and Medium Armor and Shields.
Combat Skill: Low
High-Priority Saves: Will
Low-Priority Saves: Fortitude, Reflex
Class Skills:
Concentration
Craft
Knowledge (Arcana)
Knowledge (Factions)
Knowledge (History)
Knowledge (The Planes)
Knowledge (Religion and Philosophy)
Literacy
Speak Language
Spellcraft
Control
Profession
Level 1: Granted Powers. The Cleric receives a set of supernatural abilities granted by the pantheon or force that he serves.
Level 1: Class Features. The Cleric receives additional class features based on the focus of his worship (new skills, more skills, increased hit die, more armor/weapon proficiencies, better saves, increased base attack bonus).
Level 1: Spells. The Cleric receives a spell repertoire granted by the pantheon or force that he serves.
Spells per day: (Listed by level: 0/1/2/3/4/5/6/7/8/9)
Level 1: 3/1
Level 2: 4/2
Level 3: 4/2/1
Level 4: 5/3/2
Level 5: 5/3/2/1
Level 6: 5/3/3/2
Level 7: 6/4/3/2/1
Level 8: 6/4/3/3/2
Level 9: 6/4/4/3/2/1
Level 10: 6/4/4/3/3/2
Level 11: 6/5/4/4/3/2/1
Level 12: 6/5/4/4/3/3/2
Level 13: 6/5/5/4/4/3/2/1
Level 14: 6/5/5/4/4/3/3/2
Level 15: 6/5/5/5/4/4/3/2/1
Level 16: 6/5/5/5/4/4/3/3/2
Level 17: 6/5/5/5/5/4/4/3/2/1
Level 18: 6/5/5/5/5/4/4/3/3/2
Level 19: 6/5/5/5/5/5/4/4/3/3
Level 20: 6/5/5/5/5/5/4/4/4/4
Hit Die: d8
Skill Points: 2+Int modifier.
Weapon Proficiencies: Simple Weapons, one Weapon Group.
Armor Proficiencies: Light and Medium Armor and Shields.
Combat Skill: Low
High-Priority Saves: Will
Low-Priority Saves: Fortitude, Reflex
Class Skills:
Concentration
Craft
Knowledge (Arcana)
Knowledge (Factions)
Knowledge (History)
Knowledge (The Planes)
Knowledge (Religion and Philosophy)
Literacy
Speak Language
Spellcraft
Control
Profession
Level 1: Granted Powers. The Cleric receives a set of supernatural abilities granted by the pantheon or force that he serves.
Level 1: Class Features. The Cleric receives additional class features based on the focus of his worship (new skills, more skills, increased hit die, more armor/weapon proficiencies, better saves, increased base attack bonus).
Level 1: Spells. The Cleric receives a spell repertoire granted by the pantheon or force that he serves.
Spells per day: (Listed by level: 0/1/2/3/4/5/6/7/8/9)
Level 1: 3/1
Level 2: 4/2
Level 3: 4/2/1
Level 4: 5/3/2
Level 5: 5/3/2/1
Level 6: 5/3/3/2
Level 7: 6/4/3/2/1
Level 8: 6/4/3/3/2
Level 9: 6/4/4/3/2/1
Level 10: 6/4/4/3/3/2
Level 11: 6/5/4/4/3/2/1
Level 12: 6/5/4/4/3/3/2
Level 13: 6/5/5/4/4/3/2/1
Level 14: 6/5/5/4/4/3/3/2
Level 15: 6/5/5/5/4/4/3/2/1
Level 16: 6/5/5/5/4/4/3/3/2
Level 17: 6/5/5/5/5/4/4/3/2/1
Level 18: 6/5/5/5/5/4/4/3/3/2
Level 19: 6/5/5/5/5/5/4/4/3/3
Level 20: 6/5/5/5/5/5/4/4/4/4