Post by Stix on Nov 17, 2005 11:12:22 GMT -5
Alignment: No restrictions
Hit Die: d4
Skill Points: 2+Int modifier.
Weapon Proficiencies: Simple Weapons or Crossbows.
Armor Proficiencies: None.
Combat Skill: Low
High-Priority Saves: Will
Low-Priority Saves: Fortitude, Reflex
Class Skills:
Concentration
Craft
Decipher Script
Knowledge (Arcana)
Knowledge (Art)
Knowledge (Dungeoneering)
Knowledge (Factions)
Knowledge (Geography)
Knowledge (High Society)
Knowledge (History)
Knowledge (Law and Bureaucracy)
Knowledge (Local)
Knowledge (Medicine)
Knowledge (Nature)
Knowledge (Physical Sciences)
Knowledge (The Planes)
Knowledge (Religion and Philosophy)
Knowledge (Social Sciences)
Literacy
Speak Language
Spellcraft
Control
Planar Expertise
Profession
A character must be literate to take a level of Elementalist. If Elementalist is a character's first level, one skill point must be spent toward Literacy.
Level 1: Spells. The Elementalist has a physical compilation of spells (whether by scrolls, books, or other methods) that he must study nightly to access. The Elementalist receives a bonus spell per spell level reserved for his chosen element. He must sacrifice access to three schools, but gains access to the elemental schools that are not opposed to his element (Air opposes Earth, Water opposes Fire).
Level 1: Bonus Feat. The Elementalist receives Scribe Scroll automatically.
Level 5: Bonus Feat.
Level 10: Bonus Feat.
Level 15: Bonus Feat.
Level 20: Bonus Feat.
Elementalists may select as a bonus feat: any Metamagic Feat, any Item Creation Feat, or Spell Mastery.
Spells per day: (Listed by level: 0/1/2/3/4/5/6/7/8/9)
Level 1: 3+1/1+1
Level 2: 4+1/2+1
Level 3: 4+1/2+1/1+1
Level 4: 4+1/3+1/2+1
Level 5: 4+1/3+1/2+1/1+1
Level 6: 4+1/3+1/3+1/2+1
Level 7: 4+1/4+1/3+1/2+1/1+1
Level 8: 4+1/4+1/3+1/3+1/2+1
Level 9: 4+1/4+1/4+1/3+1/2+1/1+1
Level 10: 4+1/4+1/4+1/3+1/3+1/2+1
Level 11: 4+1/4+1/4+1/4+1/3+1/2+1/1+1
Level 12: 4+1/4+1/4+1/4+1/3+1/3+1/2+1
Level 13: 4+1/4+1/4+1/4+1/4+1/3+1/2+1/1+1
Level 14: 4+1/4+1/4+1/4+1/4+1/3+1/3+1/2+1
Level 15: 4+1/4+1/4+1/4+1/4+1/4+1/3+1/2+1/1+1
Level 16: 4+1/4+1/4+1/4+1/4+1/4+1/3+1/3+1/2+1
Level 17: 4+1/4+1/4+1/4+1/4+1/4+1/4+1/3+1/2+1/1+1
Level 18: 4+1/4+1/4+1/4+1/4+1/4+1/4+1/3+1/3+1/2+1
Level 19: 4+1/4+1/4+1/4+1/4+1/4+1/4+1/4+1/3+1/3+1
Level 20: 4+1/4+1/4+1/4+1/4+1/4+1/4+1/4+1/4+1/4+1
Hit Die: d4
Skill Points: 2+Int modifier.
Weapon Proficiencies: Simple Weapons or Crossbows.
Armor Proficiencies: None.
Combat Skill: Low
High-Priority Saves: Will
Low-Priority Saves: Fortitude, Reflex
Class Skills:
Concentration
Craft
Decipher Script
Knowledge (Arcana)
Knowledge (Art)
Knowledge (Dungeoneering)
Knowledge (Factions)
Knowledge (Geography)
Knowledge (High Society)
Knowledge (History)
Knowledge (Law and Bureaucracy)
Knowledge (Local)
Knowledge (Medicine)
Knowledge (Nature)
Knowledge (Physical Sciences)
Knowledge (The Planes)
Knowledge (Religion and Philosophy)
Knowledge (Social Sciences)
Literacy
Speak Language
Spellcraft
Control
Planar Expertise
Profession
A character must be literate to take a level of Elementalist. If Elementalist is a character's first level, one skill point must be spent toward Literacy.
Level 1: Spells. The Elementalist has a physical compilation of spells (whether by scrolls, books, or other methods) that he must study nightly to access. The Elementalist receives a bonus spell per spell level reserved for his chosen element. He must sacrifice access to three schools, but gains access to the elemental schools that are not opposed to his element (Air opposes Earth, Water opposes Fire).
Level 1: Bonus Feat. The Elementalist receives Scribe Scroll automatically.
Level 5: Bonus Feat.
Level 10: Bonus Feat.
Level 15: Bonus Feat.
Level 20: Bonus Feat.
Elementalists may select as a bonus feat: any Metamagic Feat, any Item Creation Feat, or Spell Mastery.
Spells per day: (Listed by level: 0/1/2/3/4/5/6/7/8/9)
Level 1: 3+1/1+1
Level 2: 4+1/2+1
Level 3: 4+1/2+1/1+1
Level 4: 4+1/3+1/2+1
Level 5: 4+1/3+1/2+1/1+1
Level 6: 4+1/3+1/3+1/2+1
Level 7: 4+1/4+1/3+1/2+1/1+1
Level 8: 4+1/4+1/3+1/3+1/2+1
Level 9: 4+1/4+1/4+1/3+1/2+1/1+1
Level 10: 4+1/4+1/4+1/3+1/3+1/2+1
Level 11: 4+1/4+1/4+1/4+1/3+1/2+1/1+1
Level 12: 4+1/4+1/4+1/4+1/3+1/3+1/2+1
Level 13: 4+1/4+1/4+1/4+1/4+1/3+1/2+1/1+1
Level 14: 4+1/4+1/4+1/4+1/4+1/3+1/3+1/2+1
Level 15: 4+1/4+1/4+1/4+1/4+1/4+1/3+1/2+1/1+1
Level 16: 4+1/4+1/4+1/4+1/4+1/4+1/3+1/3+1/2+1
Level 17: 4+1/4+1/4+1/4+1/4+1/4+1/4+1/3+1/2+1/1+1
Level 18: 4+1/4+1/4+1/4+1/4+1/4+1/4+1/3+1/3+1/2+1
Level 19: 4+1/4+1/4+1/4+1/4+1/4+1/4+1/4+1/3+1/3+1
Level 20: 4+1/4+1/4+1/4+1/4+1/4+1/4+1/4+1/4+1/4+1