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Post by Stix on Jan 30, 2006 19:26:38 GMT -5
While much of the site is set up, quite a bit of it, as I'm sure people have noticed, is listed as "TBA". Gradually, more is being added; as it is, I'll make note of it here (modified threads don't show up as new, unfortunately, or there'd be no need to announce things).
If you want to see things added to the site, say so! If there's a class you like the sound of, or a sect that strikes your fancy, post a request for more here and I'll bump it up in the priority queue. : )
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Post by Stix on Apr 1, 2009 8:33:15 GMT -5
Added four new Proficiencies.
Feign Weakness (Warrior, Rogue): The character gives his opponent the impression that he cannot properly defend himself, creating an opening for a vicious counterattack. After his opponent takes offensive action against him, his next attack receives a +3 to attack and damage. This ability works against a given opponent only once.
Massage (General): Characters receiving a massage gain a +2 to Endurance checks for the next hour.
Taunting (General): The character can taunt, goad, and in all ways be annoying and offensive to the enemy. If the character makes a successful proficiency check and the opponent fails a save vs. paralysis, the foe becomes enraged. Enraged foes suffer a -2 attack penalty and a -1 AC penalty, but gain a +1 damage bonus. Those with a Wisdom of 14 or higher cannot be successfully taunted.
Weakness Identification (Warrior, Rogue): A successful proficiency check allows the character to locate a foe's weakness. Once a weak point is found, the character may strike it at a -4 penalty to the attack roll; if the attack hits, it deals double damage. This proficiency can be used to see through a feigned weakness with an opposed check, denying use of that proficiency. Its benefits can also be conveyed to an ally, who can strike the described weak point with an additional -2 attack penalty.
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