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Veils
Apr 28, 2007 13:46:44 GMT -5
Post by Stix on Apr 28, 2007 13:46:44 GMT -5
1. Disguise Self: Changes your appearance. 1. Ventriloquism: Throws voice for 1 min./level. 2. Alter Self: Assume form of a similar creature. 2. Invisibility: Subject invisible 1 min./level or until it attacks. 2. Mirror Image: Creates decoy duplicates of you (1d4 +1 per three levels, max 8). 2. Obscure Object: Masks object against scrying. 3. Blink: You randomly vanish and reappear for 1 round/level. 3. Gaseous Form: Subject becomes insubstantial and can fly slowly. 3. Glibness: You gain +30 bonus on Bluff checks, and your lies can escape magical discernment. 3. Invisibility Sphere: Makes everyone within 10 ft. invisible. 3. Nondetection M: Hides subject from divination, scrying. 4. Invisibility, Greater: As invisibility, but subject can attack and stay invisible. 5. False Vision M: Fools scrying with an illusion. 5. Mage’s Private Sanctum: Prevents anyone from viewing or scrying an area for 24 hours. 5. Seeming: Changes appearance of one person per two levels. 6. Mislead: Turns you invisible and creates illusory double. 6. Veil: Changes appearance of group of creatures.
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