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Post by Stix on Apr 28, 2007 13:57:04 GMT -5
0. Dancing Lights: Creates torches or other lights. 0. Flare: Dazzles one creature (-1 penalty on attack rolls). 0. Light: Object shines like a torch. 1. Color Spray: Knocks unconscious, blinds, and/or stuns weak creatures. 1. Faerie Fire: Outlines subjects with light, canceling blur, concealment, and the like. 2. Continual Flame M: Makes a permanent, heatless torch. 2. Darkness: 20-ft. radius of supernatural shadow. 2. Glitterdust: Blinds creatures, outlines invisible creatures. 3. Daylight: 60-ft. radius of bright light. 3. Deeper Darkness: Object sheds supernatural shadow in 60-ft. radius. 3. Searing Light: Ray deals 1d8/two levels damage, more against undead. 4. Rainbow Pattern: Lights fascinate 24 HD of creatures. 4. Shadow Conjuration: Mimics conjuring below 4th level, but only 20% real. 5. Shadow Evocation: Mimics evocation of lower than 5th level, but only 20% real. 5. Shadow Walk: Step into shadow to travel rapidly.
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