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Post by Stix on Apr 28, 2007 13:58:20 GMT -5
1. Doom: One subject takes -2 on attack rolls, saves, and checks. 1. Entropic Shield: Ranged attacks against you have 20% miss chance. 3. Bestow Curse: -6 to an ability score; -4 on attack rolls, saves, and checks; or 50% chance of losing each action. 3. Blindness/Deafness: Makes subject blinded or deafened. 3. Remove Curse: Frees object or person from curse. 5. Mark of Justice: Designates action that will trigger curse on subject. 6. Contingency F: Sets trigger condition for another spell.
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