Post by Uathach Blackmantle on Jul 18, 2008 21:16:13 GMT -5
TBA
Character Name: Uathach "Wraith" Blackmantle
Alignment: NG
Race: Tiefling
Class: Dual-classed Bard/Necromancer
Faction: None [Dustman?]
Kit: Anatomist
Deity: Apollo
Home Plane: Outlands
Gender: Female
Age: 22
Height: 5ft 8"
Weight: 114lbs
Eyes: Violet
Hair: Black-blue
Skin: Pale
Level: 6/7
XP Total: 94530
Bard: 20,000
Necromancer: 74,530
[next level: 90,000]
RXP:
Base MV: 12
Weight Carried:
Current MV:
Hit Points: 29
THAC0: 18
-Knife: 17
-Light Crossbow: 17
AC [Total]:
-Base: 8 [10]
-Unencumbered: 6
-w/shield [spell]: -2/-1/0
STR: 8
DEX: 16
CON: 8
INT: 18
WIS: 17
CHA: 17*
[+1 Point at level 4]*
Saves
Paralysis/Poison/Death Magic: 12 [+2 vs Necromancy] [-2 vs Poison/Disease]
Rod/Staff/Wand: 9 [+3 vs Mind Affecting] [+2 vs Necromancy]
Petrifaction/Polymorph: 11
Breath Weapon: 13
Spell: 10 [+3 vs mind affecting] [+2 vs Necromancy]
Basic Class Abilities and Limitations:
[Points Remaining: 0 ]
Traits/Disadvantages
Allure
Empathy
Music/Singing Talent
Clumsiness [moderate]
Compulsive Honesty
Sickly
Temperature Sensitivity
Racial Abilities/Restrictions
Infravision [120ft]
Suggestion 1/week
Pyrotechnics 3/week
half damage from acid
half damage from electricity
[CUSTOMIZATIONS]
Silver Vulnerability [double damage from all silver weapons]
Holy Water Vulnerability [2d4 from a direct hit, 1d4 from splash damage]
Howl of the Damned [1/day at 5th level, tiefling can emit a mind-jarring howl that affects all beings within 30’ of the PC as if targeted by a chaos spell.]
Darkform [1/day, the tiefling may assume a darkform similar in function to the wizard spell wraithform. Once activated, the tiefling appears as a shadowy humanoid shape filled with dark, roiling clouds. At 5th level, the PC can activate this power 2/day.]
Darkness [Darkness, 15ft radius 1/day]
Class Abilities/Restrictions
Necromancer
Speciality School: Necromancy
Barred Schools: Enchantment/Charm, Illusion/Phantasm
1d4 hitpoints
no armour
Automatic Spell Acquisition [Necromancy]
Bonus Spell per Spell level [Necromancy]
Learning Bonus/Penalty:
+15% [Necromancy]
-15% [all other schools]
Saving Throw Bonus/Penalty
+1 bonus to saves VS Necromancy
-1 penalty to target's saving throws [against her Necromancy spells]
Research Bonus [new spells of her specialty treated as 1 level lower]
School Bonus [from 8th, 11th and 14th level]
[CUSTOMIZATIONS]
Extra Bonus Spell [costs 10cps]
Saving Throw Bonus [additional +1 to saving throws vs Necromancy]
Talisman [Caduceus amulet]
Behaviour/Taboo
- She will not take a life, even in self-defense. She might be a Necromancer, and have power over life and death, but she isn't a Power. It's not her right to take another's life.
- As a surgeon and highly skilled healer, she promotes life. She feels obliged to help anyone in need of medical attention; even an enemy. Hers is an "open-door" policy, and she will not refuse another based on Faction affiliation, race, gender, age, alignment, and so forth.
- As a religious woman, without being a priest, she must say a brief prayer every time she casts her healing spells, and before each meal of the day.
- The first drops of wine from the first goblet of the day must be offered as a libation to Apollo, usually dripping it into a white handkerchief [which she then clutches during prayer], or annointing her Talisman with the profered wine.
Bard
Alter Moods
Counter Effects
History [Can read and write her native language; knows her area's local history. 30% of identifying general purpose, function and history of any magic item she encounters.]
Magical Item use [Can use magical items limited to Wizards only, but with a chance of failure]
Rally Friends
Thief Abilities [begins with 20, adds another 15 every level thereafter]:
- Pick Pockets [15%] [+ 10% Base] = 25%
- Climb Walls [10%] [+ 50% Base] = 60%
- Detect Noise [30%] [+ 20% Base] = 50%
- Read Languages [40%] [+ 5% Base] [+5% Racial] = 50%
Wizard Spells
Followers
[CUSTOMIZATIONS]
Priestly Magic [Minor Healing sphere]
Defensive Bonus [-2 AC bonus while unarmoured and unencumbered]
limited magic item use [no weapons and armour]
Faction Abilities:
none
Kit Abilities:
Improved Healing
Autopsy [74% chance of success, 1d6 turns -7 rounds]
Weapon Specialisation [knife]
Must dissect at least one cadaver per month or lose Improved Healing/Autopsy benefits.
Weapon Proficiencies: [3]
1 Knife
2 Knife Specialisation
3 Light Crossbow
Nonweapon Proficiencies: [5 +Int modifier]
1 Healing [3 NWP] [+3 cps]
2 Anatomy [2 Int slots] [+3 cps]
3 Spellcraft [1 Int slot]
4 Religion [1 Int slot]
5 Necrology [1 NWP - Necromancer 6]
6 Concentration [1 NWP - Bard 4]
7 Herbalism [2 Int slots] +2 character points
8 Local History [Sigil] [Bard bonus]
9 Disguise [1 Int slot]
10 Musical Instrument [Violin] [Bard bonus]
11 Singing [Bard bonus]
12 Appraising [3 cps]
13 Seamstress/Tailor [3 cps]
14 Poetry [3 cps]
15 City Familiarity [Sigil] [3 cps]
Languages:
Common [literate]
Tanar'ri
Guardinal
Equipment:
Dagger in sheath (wt 1, damage d4)
Waterskin (wt 1)
Wineskin (wt 1)
Small Belt Pouch (total wt 1.8)
- Personal funds: 27 GP, 8 SP, 8 CP
- Knife in sheath (wt .5, damage d3)
- Needle
- Spool of thread
- Roll of bandages (wt .1)
- Whetstone
Small Belt Pouch (total wt 2.6)
- Day of dry rations x7 (wt 2.1)
Large Belt Pouch (total wt 4.6)
- 27 PP, 202 GP, 98 SP, 78 CP
Backpack (total wt 48.6)
- Spellbook (wt 3)
- Winter blanket (wt 3)
- Hemp rope (wt 20)
- Grappling hook (wt 4)
- Hooded lantern (wt 2)
- Flask of lamp oil x2 (wt 2)
- Flint and steel (wt .1)
- Scroll Case (wt .5)
- - Nursemaid necropsy report, 5 pgs papyrus
- Scroll Case (wt .5)
- - Writing ink
- Old Mahogany Scroll Case (wt .5)
- - Scroll of Blood Bridge x1
- Robe
- Soap (wt 1)
- Silver idol of Hruggek (wt 5) [Idot and Holy Symbol being sold for 200gp and Chirurgeon's kit]
- Silver holy symbol of Hruggek (wt 1)
- Wooden box (wt 2)
- - Cosmetics, "disguise kit" good for 8 uses
- Backpack (total wt 4)
- - Braies
- - Shirt
- - Tunic
- - Breeches
- - Baladrana
- - Cassock
- - Cloak
- - Chemise
- - Gamash
- - Hose
- - Pantaloons
- - Slop
- - Apron (cloth)
- - Girdle
- - Cannons
- - Gorget
- - Hood
Total weight carried: 59.6 (medium load)
Clothing: Worn
Hose
Soft Boots
Belt
Gloves
Robe
Cloak
Veil/Wimple
Corset
Combat
Initiative modifiers: +1
Attack modifiers: +1 Ranged/+1 Specialisation [Knife]
Damage modifiers: +2 Specialisation [Knife]
Number of Attacks:
-Knife: 3/2 rounds [hand held]
-Light Crossbow: 1/round
SPELLS
[Necromancer Spellbook]
[6/5/4/3]
1st Level
Avoid Planar Effects
Cantrip
Chill Touch
Comprehend Languages/Confuse Languages
Corpse Visage
Detect Magic
Detect Undead
Erase
Hold Portal
Identify
Magic Missile
Ray of Fatigue
Read Magic
Shield
Wizard Mark
2nd Level
Blood Bridge
Levitate
Spectral Hand
3rd Level
Delay Death
Lance of Disruption
4th Level
Enervation
Stoneskin
[Bardic Spell Notes]
[3/2]
Light
Protection from Evil/Good
Sleep
[1st Level Healing Sphere spells]
[2nd Level Healing Sphere spells]
[+ any spells scribed from her necromancer's notes]
Character Name: Uathach "Wraith" Blackmantle
Alignment: NG
Race: Tiefling
Class: Dual-classed Bard/Necromancer
Faction: None [Dustman?]
Kit: Anatomist
Deity: Apollo
Home Plane: Outlands
Gender: Female
Age: 22
Height: 5ft 8"
Weight: 114lbs
Eyes: Violet
Hair: Black-blue
Skin: Pale
Level: 6/7
XP Total: 94530
Bard: 20,000
Necromancer: 74,530
[next level: 90,000]
RXP:
Base MV: 12
Weight Carried:
Current MV:
Hit Points: 29
THAC0: 18
-Knife: 17
-Light Crossbow: 17
AC [Total]:
-Base: 8 [10]
-Unencumbered: 6
-w/shield [spell]: -2/-1/0
STR: 8
DEX: 16
CON: 8
INT: 18
WIS: 17
CHA: 17*
[+1 Point at level 4]*
Saves
Paralysis/Poison/Death Magic: 12 [+2 vs Necromancy] [-2 vs Poison/Disease]
Rod/Staff/Wand: 9 [+3 vs Mind Affecting] [+2 vs Necromancy]
Petrifaction/Polymorph: 11
Breath Weapon: 13
Spell: 10 [+3 vs mind affecting] [+2 vs Necromancy]
Basic Class Abilities and Limitations:
[Points Remaining: 0 ]
Traits/Disadvantages
Allure
Empathy
Music/Singing Talent
Clumsiness [moderate]
Compulsive Honesty
Sickly
Temperature Sensitivity
Racial Abilities/Restrictions
Infravision [120ft]
Suggestion 1/week
Pyrotechnics 3/week
half damage from acid
half damage from electricity
[CUSTOMIZATIONS]
Silver Vulnerability [double damage from all silver weapons]
Holy Water Vulnerability [2d4 from a direct hit, 1d4 from splash damage]
Howl of the Damned [1/day at 5th level, tiefling can emit a mind-jarring howl that affects all beings within 30’ of the PC as if targeted by a chaos spell.]
Darkform [1/day, the tiefling may assume a darkform similar in function to the wizard spell wraithform. Once activated, the tiefling appears as a shadowy humanoid shape filled with dark, roiling clouds. At 5th level, the PC can activate this power 2/day.]
Darkness [Darkness, 15ft radius 1/day]
Class Abilities/Restrictions
Necromancer
Speciality School: Necromancy
Barred Schools: Enchantment/Charm, Illusion/Phantasm
1d4 hitpoints
no armour
Automatic Spell Acquisition [Necromancy]
Bonus Spell per Spell level [Necromancy]
Learning Bonus/Penalty:
+15% [Necromancy]
-15% [all other schools]
Saving Throw Bonus/Penalty
+1 bonus to saves VS Necromancy
-1 penalty to target's saving throws [against her Necromancy spells]
Research Bonus [new spells of her specialty treated as 1 level lower]
School Bonus [from 8th, 11th and 14th level]
[CUSTOMIZATIONS]
Extra Bonus Spell [costs 10cps]
Saving Throw Bonus [additional +1 to saving throws vs Necromancy]
Talisman [Caduceus amulet]
Behaviour/Taboo
- She will not take a life, even in self-defense. She might be a Necromancer, and have power over life and death, but she isn't a Power. It's not her right to take another's life.
- As a surgeon and highly skilled healer, she promotes life. She feels obliged to help anyone in need of medical attention; even an enemy. Hers is an "open-door" policy, and she will not refuse another based on Faction affiliation, race, gender, age, alignment, and so forth.
- As a religious woman, without being a priest, she must say a brief prayer every time she casts her healing spells, and before each meal of the day.
- The first drops of wine from the first goblet of the day must be offered as a libation to Apollo, usually dripping it into a white handkerchief [which she then clutches during prayer], or annointing her Talisman with the profered wine.
Bard
Alter Moods
Counter Effects
History [Can read and write her native language; knows her area's local history. 30% of identifying general purpose, function and history of any magic item she encounters.]
Magical Item use [Can use magical items limited to Wizards only, but with a chance of failure]
Rally Friends
Thief Abilities [begins with 20, adds another 15 every level thereafter]:
- Pick Pockets [15%] [+ 10% Base] = 25%
- Climb Walls [10%] [+ 50% Base] = 60%
- Detect Noise [30%] [+ 20% Base] = 50%
- Read Languages [40%] [+ 5% Base] [+5% Racial] = 50%
Wizard Spells
Followers
[CUSTOMIZATIONS]
Priestly Magic [Minor Healing sphere]
Defensive Bonus [-2 AC bonus while unarmoured and unencumbered]
limited magic item use [no weapons and armour]
Faction Abilities:
none
Kit Abilities:
Improved Healing
Autopsy [74% chance of success, 1d6 turns -7 rounds]
Weapon Specialisation [knife]
Must dissect at least one cadaver per month or lose Improved Healing/Autopsy benefits.
Weapon Proficiencies: [3]
1 Knife
2 Knife Specialisation
3 Light Crossbow
Nonweapon Proficiencies: [5 +Int modifier]
1 Healing [3 NWP] [+3 cps]
2 Anatomy [2 Int slots] [+3 cps]
3 Spellcraft [1 Int slot]
4 Religion [1 Int slot]
5 Necrology [1 NWP - Necromancer 6]
6 Concentration [1 NWP - Bard 4]
7 Herbalism [2 Int slots] +2 character points
8 Local History [Sigil] [Bard bonus]
9 Disguise [1 Int slot]
10 Musical Instrument [Violin] [Bard bonus]
11 Singing [Bard bonus]
12 Appraising [3 cps]
13 Seamstress/Tailor [3 cps]
14 Poetry [3 cps]
15 City Familiarity [Sigil] [3 cps]
Languages:
Common [literate]
Tanar'ri
Guardinal
Equipment:
Dagger in sheath (wt 1, damage d4)
Waterskin (wt 1)
Wineskin (wt 1)
Small Belt Pouch (total wt 1.8)
- Personal funds: 27 GP, 8 SP, 8 CP
- Knife in sheath (wt .5, damage d3)
- Needle
- Spool of thread
- Roll of bandages (wt .1)
- Whetstone
Small Belt Pouch (total wt 2.6)
- Day of dry rations x7 (wt 2.1)
Large Belt Pouch (total wt 4.6)
- 27 PP, 202 GP, 98 SP, 78 CP
Backpack (total wt 48.6)
- Spellbook (wt 3)
- Winter blanket (wt 3)
- Hemp rope (wt 20)
- Grappling hook (wt 4)
- Hooded lantern (wt 2)
- Flask of lamp oil x2 (wt 2)
- Flint and steel (wt .1)
- Scroll Case (wt .5)
- - Nursemaid necropsy report, 5 pgs papyrus
- Scroll Case (wt .5)
- - Writing ink
- Old Mahogany Scroll Case (wt .5)
- - Scroll of Blood Bridge x1
- Robe
- Soap (wt 1)
- Silver idol of Hruggek (wt 5) [Idot and Holy Symbol being sold for 200gp and Chirurgeon's kit]
- Silver holy symbol of Hruggek (wt 1)
- Wooden box (wt 2)
- - Cosmetics, "disguise kit" good for 8 uses
- Backpack (total wt 4)
- - Braies
- - Shirt
- - Tunic
- - Breeches
- - Baladrana
- - Cassock
- - Cloak
- - Chemise
- - Gamash
- - Hose
- - Pantaloons
- - Slop
- - Apron (cloth)
- - Girdle
- - Cannons
- - Gorget
- - Hood
Total weight carried: 59.6 (medium load)
Clothing: Worn
Hose
Soft Boots
Belt
Gloves
Robe
Cloak
Veil/Wimple
Corset
Combat
Initiative modifiers: +1
Attack modifiers: +1 Ranged/+1 Specialisation [Knife]
Damage modifiers: +2 Specialisation [Knife]
Number of Attacks:
-Knife: 3/2 rounds [hand held]
-Light Crossbow: 1/round
SPELLS
[Necromancer Spellbook]
[6/5/4/3]
1st Level
Avoid Planar Effects
Cantrip
Chill Touch
Comprehend Languages/Confuse Languages
Corpse Visage
Detect Magic
Detect Undead
Erase
Hold Portal
Identify
Magic Missile
Ray of Fatigue
Read Magic
Shield
Wizard Mark
2nd Level
Blood Bridge
Levitate
Spectral Hand
3rd Level
Delay Death
Lance of Disruption
4th Level
Enervation
Stoneskin
[Bardic Spell Notes]
[3/2]
Light
Protection from Evil/Good
Sleep
[1st Level Healing Sphere spells]
[2nd Level Healing Sphere spells]
[+ any spells scribed from her necromancer's notes]