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Post by Stix on Dec 21, 2005 3:05:17 GMT -5
Alignment: Any nonevil. Hit Die: d8 Class Skills: Craft, Diplomacy, Knowledge (Factions), Knowledge (the Planes), Listen, Profession, Search, Sense Motive, Spot. Skill Points: 4+Int modifier. Weapon Proficiencies: Simple Weapons. Armor Proficiencies: Light Armor. Combat Skill: Moderate High-Priority Saves: Will Low-Priority Saves: Fortitude, Reflex Level 1: Improved Supernatural Ability. One of the aasimar's resistances is doubled, or frequency of use of one supernatural ability is increased. Frequency of use | Improved | 1/week 2/week | 3/week | 3/week | 1/day | 1/day 2/day | 3/day | 3/day | At will |
Level 2: Improved Supernatural Ability. As level 1. Level 2: Bonus Feat. The aasimar may select any feat. Level 3: Ability Boost. The aasimar receives a permanent +2 to Strength.
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