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Post by Tllith on Nov 12, 2009 16:42:13 GMT -5
In case Tllith gets the flanking bonus, here's her bite damage:
[dice=4+1] [dice=4] [dice=4] [dice=4] [rand=2389502821994411429590401318006840314346078994945835110470887662]
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Post by exile on Nov 12, 2009 18:26:53 GMT -5
Hadrian's eyes flash with righteous vindication as he keeps the Nycaloth dancing at the end of his string like some farcical marionette. As one apparition vanished into mist, another stepped in to engage the fiend, another pulsed with arcane energy, and another began to methodically flank. All were ghosts, true, but to the harried fiend each presented another threat, another blade, another divine rebuke. For his own part the madman was not content to allow the confused mass to settle. He could bait it more, yes much more, until the lesser fiends were dealt with.
[Casting Grease with an area of effect situated between the 'actual' Hadrian and the 'loth, such that the Nycaloth represents the border of the spell's effect (and assuming he fails his save is affected by it), and the approach to him is unobstructed. Occurs on initiative 6.]
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Post by Tllith on Nov 12, 2009 20:16:39 GMT -5
In an alarming and unprecedented display of competence (due in considerable part to two larger opponents distracting the 'loth), Tllith manages to connect with both a bite and a claw.
THAC0 13
Claw damage: [dice=6+1]
"I bit a metroloth!" she exclaims, half proud of herself, half perplexed by her first hit in grownup-style combat. "I clawed and bit a mopsiloth!" She shouts across the melee to John. "John, John! Do you know what mixyloth blood tastes like? This is weird! It tastes like giant spider blood and brown paint and sulphur and ash tree ashes!" One gets the sense that she speaks from experience.[rand=06006665220405483477578762602011932670869677634236869571856874696]
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Post by Stix on Nov 14, 2009 22:42:56 GMT -5
All Mezzoloths: THAC0 11, AC -1
#2, vs. Gl'Fnak [dice=20]
#4, vs. #6 [dice=20][dice=20]
#5, Gate (35% chance to succeed) [dice=100]
#6, vs. #4 [dice=20][dice=20][rand=1739242306247517549321843837881223249484938958415364593186506754]
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Post by Stix on Nov 14, 2009 22:44:58 GMT -5
(Oops, forgot the Str modifiers on those. Not that they make a difference anyway.)
#4 damage [dice=6+6] #6 damage [dice=6+6] x2, critical
Additional mezzoloths appearing [dice=4][rand=78393919531744471668782838687700243292147162112214793652525269]
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Post by Stix on Nov 14, 2009 22:46:51 GMT -5
Abaia, THAC0 9, AC -5
vs. #2 [dice=20][dice=20][dice=20] [rand=55039189384278778061792990085593104816925336536425120566724972077]
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Post by Stix on Nov 14, 2009 23:09:39 GMT -5
As one apparition vanished into mist, another stepped in to engage the fiend, another pulsed with arcane energy, and another began to methodically flank. (I know it's only said for story purposes, but Mirror Images all do the same thing the original does. There are rumors, though, of an Improved Mirror Image, where all the images can do different things and even inflict illusory damage.) The surrounded mezzoloth expertly ducks, dodges and weaves to avoid the bebilith's scythe-bladed forelimbs and terrible maw, but leaves itself no opportunity to strike back or defend itself against other attackers, and is caught in the fore by Gl'Fnak's blade and in the legs by Tllith's talons and teeth. The worst of the injuries are absorbed by its carapace, but a foul ichor still flows readily from its wounds. The betraying mezzoloth subdues its brother-in-arms in short order, though it does take a serious wound in the process. Still another gate to the Fourfold Furnaces tears open, and two more of the dread fiends step through. Hadrian's spell slicks the ground as John rears back to swing -- just then, the nycaloth folds its wings behind its back and lifts off the ground. Much to the surprise of the Bleaker and Taker, so do they. With gravity now oriented upward, the nycaloth plummets into the open sky in a controlled dive, while Hadrian and John find themselves free-falling. On the ground, the trampled grass in a fifteen-foot radius stands bolt upright, and droplets of the greasy morass slowly separate before being pulled skyward by the yugoloth's manipulation of forces. Round 9 Accumulated damage Nycaloth: 18 Abaia: 33 Mezzoloth #1: dead Mezzoloth #2: 34 Mezzoloth #3: 67 (disabled, unconscious, or dead) Mezzoloth #4: 37 Mezzoloth #5: 0 Mezzoloth #6: 51 (disabled, unconscious, or dead) Mezzoloth #7: 0 Mezzoloth #8: 0 Mezzoloth #9: 0 John: 24 Nuuko: 7 Xianna: 4 (Continued for Hadrian and John in the new thread.)
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Post by john on Nov 14, 2009 23:18:33 GMT -5
John's eyes widen for a moment, and he growls to himself, "Unexpected." And with that he falls up, quite annoyed and thoroughly unable to do very much.
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Post by Tllith on Nov 15, 2009 23:23:24 GMT -5
Tllith yelps, "Oh, no! John and Hadrian got blown up! Like a wind kind of blown up, not an explosion, I mean!"
Then ... Bard is pretty confused by what's going on and who is where. (Tllith picked up Observation and Alertness, plus dragon senses and stuff, so she probably has a better clue.)
Who's fighting whom now?
Is anyone still asleep?
Is there a nicely sleepable cluster of mezzoloths?
(Tllith's plan: use her quasi-last breath weapon if there's a decent target, otherwise keep defending Abaia.)
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Post by skelterjohn on Nov 16, 2009 11:01:51 GMT -5
After a momentary sprint to avoid the direct and immediate attention of the not-so-newly gated Mezzoloth, Jocyl turns to survey the battlefield. Seeing the other sleeper's rough awakening, he stalls for a moment to see what they do next, with the intention of sneaking up on any unguarded backs.
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Post by TheGratefulNed on Nov 16, 2009 16:07:32 GMT -5
Encouraged by his successive hits, Gl'Fnak continues his straight-forward assault with the silvery-blue longsword.
Round 9 Attacking Mezzoloth #2 AC: 4 THAC0: 17
Initiative: Weapon speed 3, Quickness bonus -2, Cipher bonus -1 [dice=10]
Attack: [dice=20+4]
Damage: [dice=8+6][rand=9400545428147441710916762609726141296197382510392949064062218397]
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Post by TheGratefulNed on Nov 16, 2009 16:42:01 GMT -5
As still more mezzoloths appear, Nuuko eyes them and quickly gauges their distance from each other. With a distinctly annoyed look on his face, the Athasian pulls a sliver of obsidian from the bottom of one of his quivers and draws a decorated bone knife from its sheath on his waist. Using the knife and black stone to trace a cube in the air, the Godsman intones something in his native tongue. As he does so, all of the plant life in a two yard radius around him quickly wilts, withers and turns to a fine gray ash. Simultaneously a forty foot cube of inky black nothingness appears on the field, covering as many of the mezzoloths as possible without hitting any of his fellow travelers. ((At minimum I should be able to hit two of them - either the two newly arrived ones or the gated one who just woke one of the sleepers. If possible will hit all 4 of them, or include the injured turncoat with one pair or the other. A square with 40' sides gives an approximately 56.5' diagonal.))
Round 9 Initiative: Casting time 6 [dice=10+6]
Targets Save v. Death: success = half damage, failure = full damage. [dice=6][dice=6][dice=6][dice=6][dice=6][dice=6]
Regardless of save, all targets are unable to see through/out of darkness and are -2 to attack and damage for: [dice=4+1] rounds.[rand=813375069057038571361225032831311355848090973997712879288008678]
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Post by Tllith on Nov 17, 2009 3:13:33 GMT -5
Tllith hisses miserably as something hurts her a lot, only not her body, and she doesn't understand what or who.
But dragons are tough, even few-year-old ones, so she'll attack the nearly-dead mezzoloth fighting Abaia.
And, since there are a bunch of other mezzoloths making tactical decisions, she'll helpfully yell some convenient tactical advice. "The next mezzoloths who attack us are going to go to sleep, and then they'll die a whole lot. The ones after that, maybe they live, probably not. But the next group who attacks us, definitely they are going to go die, die, die. So you might not want to be the next one to attack." Charisma 18 roll in case it's a matter for glibness: [dice=20]
Initiative, with penalty: [dice=10+8]
And then the practical business of clawing, clawing, and biting, in that order: [dice=20] [dice=20] [dice=20][rand=6643346108051374800336090389818584655489761880047312376815412035]
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Post by Tllith on Nov 17, 2009 3:16:03 GMT -5
Looks like Tllith's claws both hit the mezzoloth's AC-1, given Tllith's THAC0 13, so claw damage: [dice=6+1] [dice=6+1]
But obviously she was talking too much and not biting enough. Perennial problem for brass dragons, y'know.[rand=3213898999373322592536902558064840511974274019741949786077402477142]
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Post by Stix on Nov 18, 2009 1:35:07 GMT -5
Initiative
Mezzoloth #2 - Cause Serious Wounds @ Abaia (spell-like ability, uninterruptible) [dice=10+3]
Mezzoloth #4 - Animate Dead @ #3's corpse (spell-like ability, uninterruptible) [dice=10+3]
Mezzoloth #5 - Hold Person @ Gl'Fnak (spell-like ability, uninterruptible) [dice=10+3]
Mezzoloth #7 - Mirror Image (spell-like ability, uninterruptible) [dice=10+3]
Mezzoloth #8 - Trip @ #5 (spell-like ability, uninterruptible) [dice=10+3]
Mezzoloth #9 - Charge @ #2 [dice=10+6][rand=6602035473334475799890743057338253724978609653136852289149077918]
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Post by Stix on Nov 18, 2009 1:35:31 GMT -5
Initiative
Abaia - Attack #2 [dice=10+10]
[rand=7880955324573403354657113712315801437772953792226822203817248359825]
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Post by Stix on Nov 18, 2009 1:44:25 GMT -5
Mezzoloth #4, resist Touch the Black (Save 10+, 50% MR) [dice=20][dice=100] Mezzoloth #5, resist Touch the Black (Save 10+, 50% MR) [dice=20][dice=100] Mezzoloth #7, resist Touch the Black (Save 10+, 50% MR) [dice=20][dice=100][rand=8283722662119907128058839131578349723770825299075793934044618126]
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Post by TheGratefulNed on Nov 18, 2009 1:47:24 GMT -5
Initiative Mezzoloth #2 - Cause Serious Wounds @ Abaia (spell-like ability, uninterruptible) ((Mezzoloth #2 should have an additional +3 to his initiative from Nuuko's defiling magic))
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Post by Stix on Nov 18, 2009 1:52:24 GMT -5
#2 vs. Abaia -- touch attack, THAC0 11 vs. AC 5 [dice=20]
Damage [dice=8][dice=8+1][rand=89600702391046283068004448890877580463108429806461263344557938335]
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Post by Stix on Nov 18, 2009 1:52:59 GMT -5
Abaia, 50% MR [dice=100][rand=873145843430271541187190256252252315821318786061774558463554602]
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